![]() I would highly recommend replaying the ending with that installed. It definitely sounds like you didn't play with the extended cut, which is a free DLC you can download on any platform. There's not a best ending per se, but the Synergy Ending requires the highest amount of war resources, for whatever that's worth. Billions of beings died in the first 20 minutes of ME3, trillions through the course of the game. My crew is stranded on a planet somewhere on the other side of the galaxy, I guess. (Last but not least, the Mass Effect Happy Ending Mod, which you can install to your game and play a different ending yourself!) (The famous Marauder Shields comic, although unfinished, is an awesome alternate take on the endings) (Epic alternate ending, about 20 minutes long) (Lengthy video that changes the outcome and shows a positive future of Shepard and his crew, over an hour long) A few recommendations, if you're interested. You said you're writing your ending, which is great! And it'll probably be better than what Bioware gave us. I've discussed this so many times in 2012, so I won't go into that much detail. ![]() The Extended Cut fixed a few minor issues and added some flavor, but the biggest issues remain (huge plot holes concerning the Reaper's purpose, the catalyst and the crucible). The writing was terrible, the ending was written in a rush by Casey Hudson and Mac Walters alone and wasn't revised enough by other writers. R/bioware r/jadeempire r/dragonage r/swtor r/anthemthegame Pornographic material must be redirected to these subs and is not allowed here. r/MassErect and /r/asseffect - Mass Effect porn (NSFW). Modding the Mass Effect trilogy: Textures, Tools & Resources - A great compilation of modding resources by /u/leeroy_battleborn. ME2 Suicide Mission Flowchart (SPOILERS) - Want to know the ins and outs of the Suicide Mission mechanics? Curious to know how to save everyone? Use this chart! r/Migrantfleet - For all things related to the Quarians, mixed with some role-playing. r/MassEffect_Nomad - an Andromeda roleplaying sub. r/Nightwind - A Mass Effect role-playing community centered around an Ardat-Yakshi monastery. r/MassEffectPhoenix - A roleplaying community set on the Normandy. r/Indoctrinated - Indoctrination theory discussion. r/masseffectlore - Mass Effect lore discussions! r/MassEffectComics - Mass effect comic strips. r/masseffectfics - All your ME fanfiction needs. r/ShareYourSheps - Show off your custom Commander Shepard! r/ShareYourRyders - Show off your custom Ryders! r/MECoOp/ - Mass Effect's online cooperative multiplayer! Other media of the Mass Effect universe - Exploration of non-game Mass Effect! Mass Effect Wiki - For your random question needs. MEA SPOILER Related Places & Useful Links Which will show up in your post like this:įor game-specific versions: (#s "Femshep is best Shep.") Spoilers can be posted in the comments using the following formatting: (#s "Femshep is best Shep.") If you have a question about a removal or the reason for removal, please message the mods via modmail. RulesĪll rules are subject to moderator discretion. This version of the subreddit is no longer updated or supported. In June 2021, Hudson announced that he has established a new game development studio, Humanoid Studios, that is currently working on a new IP.ATTENTION: You are on old.reddit. Hudson announced he was departing BioWare a second time on December 3, 2020. On July 18, 2017, Hudson announced that he had returned to BioWare and replaced Aaryn Flynn as general manager for the studio. On May 18, 2015, Microsoft announced that Hudson had joined their video game production wing at Microsoft Studios as creative director. On August 7, 2014, Hudson left BioWare to pursue other projects. Hudson fulfilled the same role in the development of the Mass Effect trilogy, a series of games based on a new science fiction intellectual property. He eventually became the project director of Star Wars: Knights of the Old Republic. Casey Hudson is a Canadian video game developer, known for his work on several of BioWare's video games, and mainly the Mass Effect trilogy as game director.Īfter obtaining a degree in mechanical engineering, Hudson began his career at the Canadian video game developer BioWare with credits as a technical artist on several games, including MDK 2.
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